Sculptris – Powerful 3D Printer Software

Sculptris is a virtual sculpting 3D printing software with a core emphasis on the concept of modeling clay. It comes to be free and easy-to-use, which provides excellent rudiments for people who want to start up the world of 3D sculpting. If you want to print statuettes such as comic characters, Sculptris is a fantastic choice for you. It’s often described as the most powerful, flexible 3D modeling software in the industrial or professional sector.

Sculptris Features

Sculptris has been designed to be as accessible as possible to every type of artist. The interface is effortless to navigate and each feature is easy to locate. Even the most novice user is able to start creating within moments.

As you become more skilled, you will begin to discover new depths within the application. Your sculpts will be taken to new levels of creativity and detail the more experienced you become.

Sculptris offers two navigation methods to accommodate your preferences and what you’re already used to. By default, Sculptris lauches with ZBrush navigation controls known as Right-Click Navigation and Free Moving Navigation. Alternatively, Sculptris’s Original Navigation and hotkeys can be toggled on or off.

Dynamic Tessellation

Sculptris frees you from the need to worry about your model’s geometry. As you model, Sculptris is constantly analyzing the surface to ensure that there are enough triangles to display the details that you’re creating. If there aren’t, Sculptris automatically divides the area under the brush while leaving the rest of the model unchanged. This also allows Sculptris to make better use of your computer’s resources, since polygons are only added where they are needed.

This dynamic dividing of the model doesn’t only come into play when sculpting details. It’s also used when you add volume to the surface, such as when pulling part of a character’s forehead out to create horns. Where other programs stretch existing polygons to accomplish this, Sculptris adds new polygons and maintains an even polygon distribution to make future sculpting in that area easier.


Sculptris has been designed to work effortlessly with ZBrush, which in turn will enable you to import your mesh to other sculpting applications. When selecting the “GoZ™” button in Sculptris, your entire mesh will be transferred to ZBrush.*

Because GoZ™ is a ZBrush feature, the files necessary for GoZ™ to operate are included with the current GoZ™ update for ZBrush which may be downloaded from the plugins page.

* The GoZ™ feature will only work if ZBrush and GoZ™ have been installed on your computer.

Immersive Interface

The straightforward toolbars will allow you to focus on your model without a cluttered workspace.

Navigational Controls

The controls in Sculptris are now similar to those in ZBrush, making it effortless to go between the two applications.

Sculptris Requirements

Sculptris is hardware rendered. More powerful graphics cards will yield a more fluid sculpting experience. Please ensure that your video card drivers are up to date by visiting the chipset manufacturer’s website. (NVidia, Intel or AMD/ATI).

Sculptris Screenshots


Operating System: Windows XP SP2/Vista/Seven.
Processor: 1Ghz Pentium 4 and above (or compatible).
Memory: 1 GB of RAM.
Graphic Card: ATI or NVidia card with openGL 2.0 support.
Screen Resolution: 1024×768
Recommended: Wacom or compatible graphics tablet


Operating System: Mac OS X 10.5/10.6.
Processor: 2Ghz core 2 duo and above (or compatible).
Memory: 1 GB of RAM.
Graphic Card: ATI or NVidia card with openGL 2.0 support.
Screen Resolution: 1024×768
Recommended: Wacom or compatible graphics tablet

Nelson James
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